

- SOUND BLASTER CD PHOTOSTYLER DRIVER
- SOUND BLASTER CD PHOTOSTYLER PC
- SOUND BLASTER CD PHOTOSTYLER PLUS
In-game support for the digital portion of the card did not happen until after the Sound Blaster had gained dominance. Given the choice between an AdLib card or a fully compatible Sound Blaster card that came with a game port, saved a slot, and included the "DSP" for not much more in price, many consumers opted for the Sound Blaster. Game port cards were costly (around $50) and used one of the few expansion slots PCs had at the time. PCs of this era did not include a game port. The inclusion of the game port, and its importance to its early success, is often forgotten or overlooked. It achieved this by providing a fully AdLib-compatible product, with additional features, for the same, and often a lower price. In spite of these limitations, in less than a year, the Sound Blaster became the top-selling expansion card for the PC. The sole DSP-like feature of the circuit was ADPCM decompression. FM radio quality) and record at up to 12 kHz (approximately AM radio quality). It could play back monaural sampled sound at up to 22 kHz sampling frequency (approx. This actually stood for Digital Sound Processor, rather than the more common digital signal processor, and was really a simple micro-controller from the Intel MCS-51 family (supplied by Intel and Matra MHS, among others). Creative used the "DSP" acronym to designate the digital audio part of the Sound Blaster.
SOUND BLASTER CD PHOTOSTYLER PC
It provided perfect compatibility with the then market leader AdLib sound card, which had gained support in PC games in the preceding years. In addition to Game Blaster features, it had an 11-voice FM synthesizer using the Yamaha YM3812 chip, also known as OPL2. The Sound Blaster 1.0, CT1320A, was released in 1989. First generation Sound Blasters, 8-bit ISA & MCA cards Sound Blaster 1.0, CT1320A Sound Blaster 1.0 Date invented Creative did not change any of the labeling or program names on the disks that came with the Game Blaster, but also included a later revision of the game Silpheed that added C/MS support. This card was identical in every way to the precursor C/MS hardware. Game BlasterĪ year later, in 1988, Creative marketed the C/MS via Radio Shack under the name Game Blaster. Presumably, this DSP could be used to automate some of the sound operations, like envelope control. Surprisingly, the board also contained a large 40-pin PGA (Creative Technology Programmable Logic) integrated circuit, bearing a CT 1302A CTPL 8708 serigraphed inscription and looking exactly like the DSP of the later Sound Blaster. On the C/MS board in particular, the Philips chips had white pieces of paper with a fantasy CMS-301 inscription on them: real Creative parts usually had consistent CT number references. The various integrated circuits had white or black paper sheets fully covering their top thus hiding their identity. For many years Creative tended to use off-the-shelf components and manufacturers' reference designs for their early products. These circuits were featured earlier in various popular electronics magazines around the world.
SOUND BLASTER CD PHOTOSTYLER PLUS
It contained two Philips SAA 1099 circuits, which, together, provided 12 voices of square-wave bee-in-a-box stereo sound plus some noise channels. The history of Creative sound cards started with the release of the Creative Music System ("C/MS") board in August 1987.
SOUND BLASTER CD PHOTOSTYLER DRIVER

1 Creative Music System and Game Blaster.
